105 entries

Mistfall Hunter Material Prices


A hundred and five materials, with what the market pays and what a vendor pays side by side. The source wiki gives each one its own page, so this is the first place the two figures can be compared across all of them at once.

All 105 materials

Sort by any column, filter by rarity or by what the material is used for. Market price is player-to-player; vendor value is what a merchant pays.

Showing all 105

Material (105) Used for Rarity Market price Vendor value Markup
Gem of the Gods Construction Material Holy 60000 50000 —
Abyssal Dragon Egg Construction Material Holy 6717 4478 —
Retribution Spearhead Construction Material Holy 6180 4120 —
Dragonblood Essence Construction Material Holy 5912 3941 —
Sage's Golden Mask Construction Material Holy 5643 3762 —
Kjernnos Idol Construction Material Holy 5106 3404 —
Immaculate Egg Construction Material Holy 4836 3224 —
Lost Pontiff's Crown Construction Material Holy 4568 3045 —
Vronn's Forging Hammer Construction Material Holy 4299 2866 —
Blazing Sun Chariot Construction Material Holy 4031 2687 —
Golden Anchor Chain Construction Material Holy 3494 2329 —
Wolfrunner's Armband Construction Material Holy 2955 1970 —
Celestigold Construction Material Legendary 2289 1526 —
Penitent's Tear Construction Material Legendary 1604 1069 —
Frostbee Crystal Hive Construction Material Legendary 1565 1043 —
Soul Jar Construction Material Legendary 1514 1009 —
Spellbound Doll Construction Material Legendary 1461 974 —
Fire Salamander Fossil Construction Material Legendary 1410 940 —
Supreme Runestone Forging Material Legendary 1404 936 —
Iridescent Crystal Forging Material Legendary 1377 918 —
Arcane Dragon Leather Forging Material Legendary 1350 900 —
Gold Ship Sculpture Construction Material Legendary 1347 898 —
Thread of Fate Forging Material Legendary 1323 882 —
Adamantite Ingot Forging Material Legendary 1296 864 —
Obsidian Raven Construction Material Legendary 1283 855 —
Hastain's Tear Construction Material Legendary 1218 812 —
Holy Sith Astrolabe Construction Material Legendary 1154 769 —
Gilded Ring Construction Material Legendary 1091 727 —
Velvar's Teachings Construction Material Legendary 1026 684 —
Blessing Sachet Construction Material Legendary 897 598 —
Obsidian Ore Forging Material Epic 534 356 —
Hallowed Woods Codex Construction Material Epic 422 281 —
Dragonflame Bone Construction Material Epic 405 270 —
Soulcomb Net Construction Material Epic 390 260 —
Ornamental Orb Construction Material Epic 380 253 —
Flawless Runestone Forging Material Epic 375 250 —
Slumbering Dragon Statue Construction Material Epic 369 246 —
Ripple Gem Forging Material Epic 368 245 —
Runic Tanned Leather Forging Material Epic 360 240 —
Dragonslayer's Banner Construction Material Epic 359 239 —
Exquisite Silk Forging Material Epic 353 235 —
Norgard King's Coin Construction Material Epic 351 234 —
Pathfinder Lantern Construction Material Epic 351 234 —
Mithril Ingot Forging Material Epic 345 230 —
Mithril Lamp Construction Material Epic 335 223 —
Gem Mirror Construction Material Epic 317 211 —
Ritual Severed Dagger Construction Material Epic 299 199 —
Bloodstained Brooch Construction Material Epic 282 188 —
Thunder Ore Forging Material Rare 176 117 —
Mythic Panel Construction Material Rare 162 108 —
Spirit Antler Construction Material Rare 159 106 —
Fine Wood Forging Material Rare 158 105 —
Black Pearl Dust Construction Material Rare 156 104 —
Fine Runestone Forging Material Rare 155 103 —
Crimson Bat Eye Construction Material Rare 153 102 —
Agate Forging Material Rare 152 101 —
Blood Moss Construction Material Rare 150 100 —
Bone Lyre Construction Material Rare 150 100 —
Crystal Nectar General Material Rare 150 100 —
Fine Leather Forging Material Rare 149 99 —
Mixed Spices Construction Material Rare 147 98 —
Thick Wool Fabric Forging Material Rare 146 97 —
Soulcall Flute Construction Material Rare 144 96 —
Meteoric Steel Ingot Forging Material Rare 143 95 —
Incense Burner Construction Material Rare 141 94 —
Silver Bowl Construction Material Rare 138 92 —
Fortune Bean Construction Material Rare 135 90 —
Wild Berries General Material Excellent 62 48 —
Lazurite Forging Material Excellent 60 46 —
Spiritwood Pin Construction Material Excellent 57 44 —
Fine Salt Construction Material Excellent 56 43 —
Veteran Medal Construction Material Excellent 56 43 —
Coarse Wood Forging Material Excellent 55 42 —
Velgr Feather Construction Material Excellent 55 42 —
Improved Runestone Forging Material Excellent 53 41 —
Exotic Seed Construction Material Excellent 52 40 —
Glintstone Construction Material Excellent 52 40 —
Hard Leather Forging Material Excellent 52 40 —
Resin Forging Material Excellent 52 40 —
Slime Construction Material Excellent 52 40 —
Copper Button Construction Material Excellent 51 39 —
Linen Fabric Forging Material Excellent 51 39 —
Copper Ingot Forging Material Excellent 48 37 —
Ornate Wooden Box Construction Material Excellent 48 37 —
Needle Case Construction Material Excellent 47 36 —
Hops General Material Excellent 42 32 —
Heavy Stone Block Forging Material Common 40 27 —
Fish Bone Construction Material Common 27 21 —
Seashell Forging Material Common 27 21 —
Vine Bundle Construction Material Common 27 21 —
Waxwood Branch Forging Material Common 27 21 —
Crude Runestone Forging Material Common 26 20 —
Lynx Whiskers Construction Material Common 26 20 —
Mutant Mycelium Construction Material Common 26 20 —
Pottery Shard Construction Material Common 26 20 —
Scrap Leather Forging Material Common 26 20 —
Tattered Fabric Forging Material Common 26 20 —
Charcoal Construction Material Common 25 19 —
Rusty Iron Ingot Forging Material Common 25 19 —
Tarred Rope Construction Material Common 25 19 —
Malt General Material Common 20 20 —
Faded Divine Tree Heart Construction Material Holy — 4837 —
Herb Bundle Construction Material Common — 21 —
Netherglow Jar Construction Material Legendary — 1111 —
Stardust Bloom Construction Material Holy — 4837 —

Second-hand figures, extracted from mistfallhunter.wiki on 2 August 2026. Bellring Games has published no material prices, so nothing here can be checked against a first-party source.

Game version Launch window (game released 29 July 2026) · captured 2026-08-02 · mostly from competitor wiki. Second-hand from mistfallhunter.wiki, which carries no licence statement and lists no source of its own. Bellring Games has published none of these figures, so nothing here can be checked against a first-party statement.

What the two price columns are

Every material in the game can be sold. The description on each one says so in the same words — can be sold to merchants or used for camp construction — and the source wiki records two separate figures for that transaction.

Vendor value is what a merchant pays. It is recorded for all 105.

Market price is the average the source records for player-to-player sales. It is recorded for 103. Two materials — the Faded Divine Tree Heart and the Herb Bundle — have a dash where the number should be.

Those two are blank in the table rather than zero. A material with no recorded price is not a material worth nothing, and a zero would sort to the bottom of the price column looking exactly like data. The Faded Divine Tree Heart makes the point on its own: no market price, and a vendor value of 4,837.

The markup column is the ratio between them, computed per row from the two columns beside it. Sort by it and the table groups itself.

What this table is for

The question a material actually raises is whether it earns its bag slot on the way out of a raid. That is a comparison, and until now it was not one you could make: the source wiki gives every material its own page, so comparing two of them meant opening two tabs and doing the arithmetic by hand.

Everything here is one sort away instead. Filter to the rarity you are looking at, sort by market price, and the order is the answer.

What the table does not hold is recipes. It cannot tell you that a camp upgrade is about to want eleven Copper Ingots — camp upgrades covers what each tier asks for, and the used for column here tells you which side of that decision a given material falls on.

Nor does it answer where a material is obtained — that is a separate question from what it costs. For a construction material whose route matters, such as where Blood Moss is found or where Celestigold is mined, the location is covered on its own page rather than buried in a price column — just as what a Soul Jar is for gets its own page instead of a throwaway row.

Rarity runs in the usual order for this game

Common, Excellent, Rare, Epic, Legendary, Holy — with Excellent below Rare, which is the reverse of most games and the same ladder the weapon table uses. All six appear among the materials, and roughly evenly: between 14 and 19 materials at each step.

Where these numbers come from, and how far to trust them

They are second-hand, from mistfallhunter.wiki. That wiki carries figures a player cannot see in-game — an average vendor price is not printed on any screen — which is the same reason we read its weapon and armour tables as coming out of the game files rather than off a spreadsheet someone kept.

Bellring Games has published no material prices, so there is no first-party source to check any of this against. That is why every row is tagged second-hand rather than verified.

One thing does raise confidence, and it is worth stating because it is the only check available: the two price columns are not independent of each other. Their ratio is not scattered — it clusters, and it clusters by rarity rather than by what the material is used for. Data typed in by hand does not usually land that way. That is an observation about the numbers, not a rule the developers have stated, so it is left in the table for you to sort rather than written up here as a mechanic.

The corrections made to the source while building every table on this site are listed on data sources and corrections.

Other Mistfall Hunter data

Frequently asked questions

What is the most valuable material in Mistfall Hunter?

By market price, the Gem of the Gods at 60,000 — a Holy construction material, and it leads by an order of magnitude. The next two, the Abyssal Dragon Egg at 6,717 and the Retribution Spearhead at 6,180, are nowhere near it. Sort the market price column to see the rest in order. Four materials — the Faded Divine Tree Heart, the Herb Bundle, the Netherglow Jar and the Stardust Bloom — have no recorded market price at all, so they sit blank rather than at zero; the Faded Divine Tree Heart still carries a vendor value of 4,837, which puts it near the top of the table on that measure alone.

What are materials used for in Mistfall Hunter?

Three things, and the table's first column says which. Sixty-nine are construction materials, spent on camp upgrades. Thirty-two are forging materials, spent on gear. Four are general materials. Every material description also notes that it can be sold to a merchant instead, which is what the vendor value column records.

Why do market price and vendor value differ?

They are two different buyers. Vendor value is what a merchant pays; market price is the average the source wiki records for player-to-player sales. The market figure is higher for every material where both are recorded. The markup column shows the ratio per row, so sorting by it groups the materials that carry the largest spread — what drives that spread is not something the developers have described.

Should I sell materials or keep them for camp upgrades?

The table cannot decide that for you, because it holds prices and not recipes. What it does tell you is which materials are expensive enough to be worth the bag slot on the way out, and the "used for" column tells you which ones a camp upgrade will ask for later. Construction materials are the ones spent on camp; see camp upgrades for what each tier needs.

Where do these material prices come from?

A third-party wiki, mistfallhunter.wiki, which appears to have taken them from the game files — it carries internal figures such as average vendor price that a player cannot read off any in-game screen. Bellring Games has published no material prices at all. Every row is therefore marked second-hand, and two rows where the source wrote a dash instead of a number are left blank rather than filled with a zero.