Mistfall Hunter Soul Jar


A Soul Jar in Mistfall Hunter is a Legendary construction material that looks sellable but is not: four camp buildings need one each, and the Soulcatch Tree's level 8 — its final tier — is one of them. This page sets out what the guides we hold agree on, why it is a terminal material rather than a generic build cost, and how the price in the material table reads.

What a Soul Jar is for

A Soul Jar is a Legendary construction material, and the short answer to “what do I do with it” is: do not sell it — save it for a camp building. It is a capstone ingredient rather than a generic build cost. Our material table classifies it as a Construction Material, and the buildings that want it each need exactly one, so every Soul Jar you hold is a step toward a specific upgrade rather than a resource to burn through.

The most important use is the Soulcatch Tree’s level 8, its final tier — and it is the only level of that building that asks for a Soul Jar. The source we hold lists the other lower tiers as taking different materials entirely, which is why a Soul Jar should not be treated as a common building cost. Two pages that agree independently on this: the building’s own page names a Soul Jar among level 8’s materials, and the item’s page lists the Soulcatch Tree among the camp buildings that use it.

Soulcatch Tree, not Soul Tree

Do not let the name mislead you: the Soulcatch Tree here is a camp building whose level 8 upgrade asks for a Soul Jar. It is a different thing from the Soul Tree — the extraction point you summon beside to call the extraction event, which consumes Souls of Return. The two differ by a single word but are otherwise unrelated: one belongs to the building half of the game, the other to the extract half. Throughout this page the camp building is written in full as Soulcatch Tree, never shortened, so there is no chance of the two being confused.

Which buildings want one

One source records that four camp buildings each need a single Soul Jar: the Soulcatch Tree, the Goddess Statue, the Scavenger Squad and the Warehouse. Two of these — the Soulcatch Tree and the Goddess Statue — also appear in our own camp upgrades record, which lines up with the source’s list. The one-per-building figure and the exact total of four come from that single source alone, so treat the count as a documented claim rather than a cross-confirmed mechanic.

Because it is a construction material, its home is the building side of the game, and the camp upgrades page covers what each tier of each building asks for. That is where you will see which of your current builds is the one holding a Soul Jar open.

How to read its price

Our material price table records two figures for a Soul Jar, and they answer two different questions:

  • Vendor value 1009 — what a merchant pays you if you sell it. This is cross-confirmed between our dataset and the source.
  • Market price 1514 — the average the source records for player-to-player sales.

The 1514 figure is secondhand: it comes from our own dataset alone, whose provenance traces back to a competitor wiki, so it should be read as a loose historical average rather than a hard number. The point of this page is not to tell you the best price — it is that, for a terminal material like this, the price almost never beats the upgrade it unlocks. Do not sell a Soul Jar for its vendor value if the Soulcatch Tree’s level 8 is anywhere in your future.

The gap in the record

The rarity, category and vendor price are cross-confirmed. The building list and the one-per-building count come from a single source. The item’s description is quoted verbatim from that same single source, because the second page that might have confirmed it was unreachable when we checked.

A source also lists acquisition routes — the Auction House, exploration and several quest and drop names — but none of those were individually verified, and they did not line up cleanly with another summary we held. They are therefore not listed here. If you need a Soul Jar now, the dependable read is: it is a Legendary construction material, four camp buildings want one, and the Soulcatch Tree’s level 8 is the capstone that makes it worth keeping.

Other Mistfall Hunter data

Frequently asked questions

What should you do with a Soul Jar in Mistfall Hunter?

Hold on to it — do not sell it. A Soul Jar is a Legendary construction material, and four camp buildings need one each. The single most important use is the Soulcatch Tree's level 8, its final tier, which is the only level of that building that asks for a Soul Jar. Selling one to a merchant for its vendor price wastes the rarest step in a late-game build.

Which buildings need a Soul Jar?

The source we hold lists four camp buildings, one Soul Jar each: the Soulcatch Tree, the Goddess Statue, the Scavenger Squad and the Warehouse. The first two names also appear in our own camp-upgrades record. The count of one-per-building comes from a single source, so treat the exact total as a lead rather than a confirmed mechanic.

Is a Soul Jar used at every camp upgrade level?

No. For the Soulcatch Tree, a Soul Jar appears only at level 8 — the final tier. The lower levels ask for other materials, so a Soul Jar is a terminal material rather than a generic build cost that keeps showing up. That distinction is the reason this page exists: it is a capstone ingredient, not a common one.

Is the Soulcatch Tree the same as the Soul Tree?

No — they are two different things that differ by one word. The Soulcatch Tree is a camp building whose level 8 needs a Soul Jar. The Soul Tree is an extraction point you summon beside to call the extraction event. They share a name only loosely, so read the two pages separately rather than treating them as one.

Where do these Soul Jar facts come from?

The rarity, category and vendor price are cross-confirmed between our own material dataset and mistfalldb.com. The list of four buildings, the one-per-building count and the item description come from mistfalldb.com alone. Bellring Games has published no item guide, so nothing here can be checked against a first-party source, and single-source claims are marked as leads.